European creative industries power economic growth

Europe’s Creative and Cultural Industries have maintained consistent growth through economic hardship to become one of the biggest collective employers across Europe, study shows.

Anita Awbi
  • By Anita Awbi
  • 2 Dec 2014
  • min read
An EY (formerly Ernst & Young) report, commissioned by the GESAC authors’ society network, has shown CCIs have a turnover of €536bn and provide seven million jobs across the region.

The music industry provides one million of those, while more than 19 percent of the CCI workforce is currently aged 30 or under.

CCIs were found to be at the heart of the digital economy: between 2001 and 2011, revenues stemming from the digital market have generated over 30 billion additional euros, all sectors combined.

For recorded music, this meant a rise of 109 percent between 2009 and 2013.

GESAC will present the results of the report to a number of EU politicians including Günther Oettinger, the European Commissioner for Digital Economy and Society, and Tibor Navracsics, Commissioner for Culture, Youth and Sports Tibor Navracsics.

The society believes the findings will emphasise the importance of creators who form the lifeblood of Europe’s creative industries and digital economy.

It will urge the European Commission and European Parliament to consider the current threats to creator earnings from ‘internet intermediaries that reap huge benefits without providing creators with a fair share’.

Christophe Depreter, president of GESAC, said: ‘Today’s study shows that the creative and cultural industries create five times more jobs than telecommunications and far more than conventional sectors like chemical, automotive and metal and steel industries.

‘We are in the information age and creative works are the main source of its digital economy. Creators need to be at the centre of EU policy on authors’ rights/copyright that would also feed a more diverse and future-proof digital economy.’

In total, 11 sectors were analysed in the report: books, newspapers and magazines, music, performing arts, television, film, radio, games and videogames, visual arts, architecture and advertising.

For more information, and to download the full report, visit http://www.creatingeurope.eu/